Let's Play Rise of the Tomb Raider (pt18) Warming Up - Abandoned Mines

Let's Play Rise of the Tomb Raider (pt18) Warming Up - Abandoned Mines

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Rise of the Tomb Raider
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Let's Play
Duration: 7:02
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Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Square Enix's European subsidiary.
It is the sequel to the 2013 video game Tomb Raider and the eleventh entry in the Tomb Raider series.
Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality.

Combat is a major gameplay mechanic; Lara has a large variety of weapons at her disposal (including assault rifles, shotguns, and pistols), some of which have an alternate firing mode.
Lara also utilize stealth to progress through portions of the environments, using bows and arrows to take out enemies, creating distractions to draw enemy attention away from Lara, or hiding in bushes to evade enemies.
Lara can use the environment to fight enemies, shooting explosive barrels, tearing down rope-wrapped structures with rope arrows, or ambushing enemies from high ground.
She can also use her ice axe and combat knife to engage in melee combat with enemies.
Completing objectives and side content and eliminating enemies give players experience points (XP).
When players collect sufficient XP they level up, receiving a skill point, which can be spent on the game's three skill trees: Brawler, Hunter and Survivor.
Brawler enhances Lara's efficiency with weapons, giving her abilities such as retrieving arrows from corpses and a steady aim, as well as boosting her resilience against attack and unlocks new combat skills, such as dodge kill.
Hunter gives her an advantage when dealing with the environments and animals.
Survivor covers a wide range of skills such as creating incendiary bombs and setting booby traps.
Lara learns new languages, enabling her to discover relics (such as coins) which can be traded for new equipment.
In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.

The game has semi-open hubs for players to explore.
In the hubs are items for Lara to collect, including crafting materials and survival caches.
These items and collectibles such as relics and documents can be revealed to players using Survival Instinct, a vision mode which highlights items of interest.
Players can discover and explore challenge tombs for new skills and outfits. Lara's outfit, which affects her combat performance, can be changed at base camps.
The camps allow Lara to change her weapon loadouts, and are fast travel points which allow players to explore a previously-searched area.
The game has side missions and challenges which may give players new equipment, and players navigate intricate environments to progress.
Lara can use her ice axe to climb certain surfaces (such as cliffs and glaciers) and her rope arrows to create ziplines to access difficult-to-reach areas, and can climb trees and swim.

Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the game was also developed by Eidos Montreal and Nixxes Software.


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Abandoned Mines