Lets Play - Slender: The Arrival - HD GamePlay [MiC]

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Published on ● Video Link: https://www.youtube.com/watch?v=nDHGgdQpJEw



Category:
Let's Play
Duration: 20:08
458 views
2


http://www.gameanyone.com

Game: http://www.slenderarrival.com/

Facebook: http://www.facebook.com/pages/GameOne/159920517363780
Web: http://www.playithard2013.blogspot.com
Twitter: https://twitter.com/GameOne3

The majority of the game takes place in abandoned areas (house, defunct
mine, etc.), each with different objectives. Slender: The Arrival uses
similar mechanics to its predecessor, The Eight Pages. The character is
armed only with a flashlight. This limited defense forces a sense of
helplessness, as the best way to survive in the game is to run whenever
in danger. The Slender Man's behavior changes slightly between levels.
In level one, he is seen at most, once. In level two, he most often
teleports off-screen or just out of the character's line of sight, but
is capable of appearing directly in front of the player. It is observed
that his motion centers around following the player, but consists
largely of jumping from place to place, the inconvenience of which is
increased as each of the eight pages are collected. His behavior is
much the same as this in level four, except more actively. In level
three, he pursues much less aggressively, serving less as the main
antagonist of the level and more as a scare tactic, though one capable
of teleporting directly in front of the player and ending the game. In
this level, the main antagonist is a girl who chases the player (most
often following her path directly, but has been seen teleporting. It is
unknown whether this is a glitch or an in-game mechanic). The only way
of subduing her is by focusing the flashlight (on it's second setting)
on her. While looking at the Slender Man, the camera succumbs to
electronic distortions such as static, blurring, color spots, audio
distortion, etc, which obstructs the players vision unless facing away,
and far enough from him. When caught, the death screen is also
different; while in Slender: The Eight Pages, the player saw a white
static background with his faceless head, the one for Slender: The
Arrival is black, with an overhead-lit and color-distorted hue. There
is also a new difficulty choice, going from regular to hardcore. The
differences being that hardcore allows the flashlight to run out,
enemies are now more aggressive and the player's stamina runs out
quickly.

Minimum Requirements:
CPU: Dual core CPU @ 2GHz (Pentium D or better)
RAM: 1GB RAM
VGA: NVIDIA 6800, 7600, 7800, 8xxx or better, ATI 1950 or better
DX: DirectX 9.0c
OS: Windows XP, Windows Vista or Windows 7
HDD: 2GB of free hard disk space
Sound: 100% DirectX 9.0c compatible Audio Device
Keyboard and mouse

Video walkthroughs:
http://www.gameanyone.com







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Other Statistics

Slender: The Arrival Statistics For Night Terror - The Night Time Player

There are 4,348 views in 48 videos for Slender: The Arrival. About 15 hours worth of Slender: The Arrival videos were uploaded to his channel, less than 0.79% of the total video content that Night Terror - The Night Time Player has uploaded to YouTube.