Let's Play Sonic CD Part 5: Wacky Workbench... Why?
I'll be honest here, I really despise this Zone. I despise the music, I despise some of the enemies, but the one thing that really makes me insane is the damn gimmick. Ya at first I though," Awesome, a stage that has a floor to bounce me really high!" but once you're launched up high, you then realize that the right way to go is all the way down. Add spinning platforms that come from Top Man's level in Megaman 3 as well as the electric thingy from the final Zone in the Master System Version of Sonic 1, then we've got a level from hell. The only redeeming bit is the past music.
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