Let's Play Super Mario RPG--Part 12: Dynamite
Using the bomb that Croco left behind, Mario and company venture deeper into the mines. They find an egotistical, purple pyromaniac, a Star Piece, and the missing mole kids.
Data/Statistics:
Star Pieces: 3/7
Mario: Level 8 (Punch Glove, Mega Shirt, Trueform Pin) (Jump, Fire Orb, Super Jump)
Mallow: Level 8 (Cymbals, Mega Pants, Antidote Pin) (Thunderbolt, HP Rain, Psychopath)
Geno: Level 7 (Finger Shot, Mega Cape, Fearless Pin) (Geno Beam)
Flowers: 38
Locations Available: Vista Hill, Mario's Pad, Mushroom Way, Mushroom Kingdom, Bandit's Way, Kero Sewers, Midas River, Tadpole Pond, Rose Way, Rose Town, Forest Maze, Pipe Vault, Yo'ster Isle, Moleville
Hidden Blocks: 6/39
Time: 20 m 10"
Time (session 3): 56 m 43"
Time (total): 3 h 51'49"
Recorded: 7 April 2011
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Super Mario RPG Statistics For Thinker2112
Thinker2112 presently has 12,721 views for Super Mario RPG across 47 videos, with the game making up 16 hours of published video on his channel. This makes up 4.40% of Super Mario RPG content that Thinker2112 has uploaded to YouTube.