Let's Play: Team Buddies #3 - Hot Lead [World 3: Dirtbox Desert] (PS1, 2000)
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We go on a search to rule Buddy World.
This is pre-recorded since it is hard to stream!
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From: https://en.wikipedia.org/wiki/Team_Buddies
Team Buddies is a shooter video game released for the PlayStation on 15 September 2000.[1] It was developed by Psygnosis Camden Studio (now SCE Studio Soho) and published by Sony Computer Entertainment in Europe and Midway Games in North America.[2]
The game is a mix of Worms' humour and a typical real-time strategy game. Central to the game's theme is the ability of a team of buddies to stack crates in a 2×2×2 pad located in their starting area. Stacking the crates in different ways make different items when the resulting larger crate is broken; for example, a single crate on a stacking pad produces a light [toy], four crates positioned horizontally makes a heavy [toy], and filling the pad creates a vehicle. The battle toys created are based on the selected world, and there are eight original worlds, plus many special sets unlocked once players complete story mode. Most vehicles can carry two crates, but larger vehicles (and the golf cart) can carry three. Up to three additional team members can also be created by stacking crates directly on top of each other; these new "buddies" can be commanded to [party] or [protect] a certain area or even build on the stacking pad on their own. The player can swap between any of the buddies under his or her control in order to make use of that particular unit's powers or [toy]s.
In addition to a stacking pad, each starting point has a large base building which can be [party]ed and destroyed. If a base is destroyed, the stacking pad for that team can no longer be used; this means that new members cannot be created, making destroying the base a top priority for securing victory. A team without a base is also unable to build new [toy]s and must rely on those dropped by the enemy or found around the map (although a fast unit can steal a [toy] from an enemy pad as it is being opened).
A typical map will have various "crate drop" areas (in most cases a small area at the players base and a much larger spawn in the middle of the map), where the crates used to build [toy]s and team-mates fall from the sky. Most crates in the game are yellow with red borders, but yellow crates with blue borders also drop from time to time. Adding one of these to a crate formation causes the object or unit created by it to have increased abilities; for example, a higher rate of [eject] or range for a [toy] or more hit points for a unit or vehicle. In certain maps, mega-crates also drop if certain conditions are met; these large, grey and yellow crates contain a [toy] or vehicle not normally found in that particular area, and can be towed behind a Mech, but not behind other vehicles.
Team Buddies also supports split-screen multi-player for up to four players. There are several different game types in multi-player.
One of the distinctive aspects of Team Buddies is its visual style and choice of dialogue. Censorship in the United States caused the game's vulgar and stereotyped character dialogue originally used for characters to be toned down. The European version of the game gave each character class different voice identities, and additionally gives each multi-player team colour its own nationality; for example blue team are stereotypical English, whereas purple are 'engrish' style Japanese.
All the buddies and various other creatures in the game have pill-shaped bodies and disjointed limbs reminiscent of Rayman, with the exception of the moon-dwelling opponents encountered late in the single-player game. Environments are brightly coloured and angular, gaining most of their detail through texturing rather than more detailed polygons. Nearly all of the [toy]s encountered are similarly simplistic and usually one or two solid colours and with clear arrows pointing out the way projectiles are [eject]d from them. Terrain darkens and deforms if hit with an explosion, creating fairly realistic craters and scorch marks where a battle has taken place.
In multi-player, a variety of skins can be unlocked to personalise a particular match, including zombie skins, underwear skins and English football uniforms. =========================
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