Let's Play Vanguard Bandits Part-4 Araba Reclaimed
Well it's happened. The story troupe of the father/teacher figured dying has come to pass. This sets Bastion on a path of vengeance and realization. First things first. To find out more about our past we need to help the kingdom save a fellow knight named Gavlas. He will tell us what Kamorge said and what Bastion is.
If you've played a jrpg before you can probably tell what that information is. Let's pretend to not know for the enjoyment of the game. On towards Araba castle.
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Vanguard Bandits, known in Japan as Epica Stella (エピカ・ステラ?), is a tactical role-playing game (RPG) for the PlayStation. The game was developed by Human Entertainment and originally released in Japan on July 30, 1998. It was published in North America by Working Designs.
Vanguard Bandits is a support-centric strategy RPG featuring tactical combat in a medieval fantasy world in which knights and soldiers pilot mecha. This game takes place on the Continent of Eptina where numerous battles have taken place over territory, goods, and beliefs. In the midst of the conflict archaeologists in the Pharastia Kingdom discovered giant armored mecha that they called ATACs, or All Terrain Armored Combatants, that could be controlled by the thoughts of the pilot seated inside the unit's head. The Kingdom used the power of these ATACs to assume control of the entire continent, and then decided to use them to keep the peace in their new territories. Pharastia soon began to lose control as Coup d'etats and civil wars erupted which left it in a defeated state, with only their standing army remaining.
Developer(s) Human Entertainment
Publisher(s)
NA: Working Designs
JP: Human Entertainment
PSN
NA: SCEA
JP: HAMSTER
Composer(s) Kouji Niikura
Chiyomaru Shikura
Masafumi Takada
Platform(s) PlayStation, PlayStation Network
Release date(s) PlayStation
JP: July 30, 1998
NA: April 29, 2000[1]
PlayStation Network
JP: September 24, 2009
NA: November 15, 2011
Genre(s) Tactical role-playing game
Mode(s) Single-player
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