Let's Play Wizardry VI [DE] 02 Hell Is A Locked Door
We enter the castle in search of the king, the queen and above all the magic pen.
Our enthusiasm is slightly dampened once we realize that satan himself must have locked these doors. I admit this is a rather annoying obstacle right at the start. But with a lot of patience, a steady hand and reloads we will have opened these ******* doors in the next episode. (This video shall illustrate the difficulties in the beginning of the game.)
A personal note: I will not use "profession change". I believe the game should be played without. At least that's my opinion. The option exists so it's legit to use it, no doubt - but *for me* the fun would be considerably lower.
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