
Let's Play X4 Foundations - Part 293 - Patch 4.00 - Cradle of Humanity
The New DLC Cradle of Humanity is finally here:
Full list is here: https://forum.egosoft.com/viewtopic.php?p=5020635#p5020635
Version 4.00 (432831) - 2021-03-16
New Feature: Terraforming!
New Feature: Coordinated Attack option for fleet commanders.
New Feature: Volumetric fog makes space look even better.
New Feature: Transaction Log for detailed breakdown of income and outgoings.
New Feature: Message system for important communications from NPCs.
New Feature: New Hostile relation status on map and HUD to indicate objects with which combat is likely.
New Feature: Emergency eject.
Added area damage to capital ship engines exhaust.
Added possibility for crew to bail when under attack by NPCs.
Added possibility for NPC factions to claim abandoned ships.
Added available habitation capacity for race as workforce growth rate influence.
Added Mark as Hostile option to Interact menu.
Added Fire Authorisation Overrides providing control over whether ships should attack other factions.
Added option to declare war on another faction.
Added ability for player to set global policy and per-ship overrides governing response to attack.
Added player faction to blacklist options.
Added options to use faction and sector lists in Blacklists as whitelists.
Added Follow assignment for ships subordinate to other ships.
Added trade assignments for mining ships.
Added sync point management to Object Behaviour menu.
Added option to have player-owned police collect or ignore crates dropped by apprehended smugglers rather than destroying them.
Added option to lock paint modifications per ship excluding them from changes to default.
Added setting for default ship weapon and turret behaviour.
Added option to set preferred build method.
Added construction plan shuffle option to player HQ.
Added option to quickly reassemble equipment mods.
Added ability to store crew information alongside saved loadouts (only applied when building new ships).
Added ability to store weapon mode and ammo settings with saved loadouts and apply them in ship build/upgrade process.
Added option to temporarily disable cover faction mode in Map.
Added Set Guidance option on superhighway gates.
Added Interact Menu option to Claim abandoned ships with player-owned ships.
Added Interact menu option to add ships directly to your squad.
Added change override order option to Interact menu.
Added option to Interact menu to remove current Dock and Wait order and resume default behaviour.
Added Interact menu option for sectors to show Encyclopedia entry.
Added Rename Interact menu option for player-owned sectors.
Added Escort missions.
Added mission offers for factions which are at enemy relations to player but not actively hostile.
Added helpful ship computer warnings to Paranid story maze mission.
Added ability for Duke's Buccaneers and Duke's Tempest to rebuild HQ.
Added guaranteed completion rewards for all guild mission chains.
Added mixed cash and non-cash rewards to generic missions at higher faction ranks.
Added paint mod rewards to first Split plot investment mission.
Added paint mod rewards to Paranid plot and subsequent diplomatic investment missions.
Added fleet and assignment info next to ship icon on Map.
Added possibility to restore minimized Map with Quick Action Menu shortcut.
Added search functionality to Encyclopedia.
Added race information to Encyclopedia.
Added contested sector information to Object Info menu and Encyclopedia.
Added descriptions for licences and blueprints in faction representative menus.
Added information about sectors and blacklists to Trade menu.
Added shield recharge delay info to Encyclopedia.
Added separate entries for large and medium turrets in Encyclopedia.
Added sunlight information to sector Encyclopedia entries and Plot Management menu.
Added estimated build time to station module information in Encyclopedia.
Added mining resource information to Sector Info menu and Encyclopedia entries.
Added optimal workforce info to production modules in Encyclopedia and Station Build menu.
Added product cycle time to production module Encyclopedia entries.
Added research and associated resources to Logical Station Overview.
Added information about workforce efficiency and changes to Logical Station Overview menu.
Added sunlight information to Energy Cell production nodes in Logical Station Overview.
Added shortcut to Research menu from HQ-related menus, e.g. Logical Station Overview.
Added information about hacked build modules to Logical Station Overview and Ship Configuration menu.
Added shortcuts from Logical Station Overview to create and edit trade rules.
Added sub-categories to Blueprint Trade menu.
Added option to sort Object List by relation.
Added Logbook tab to Object Information menu.
Added shortcuts in Object Information menu to show commander or subordinates of ships and stations on Map
Added information about equipment compatibility to Ship and Station Configuration menus.
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