Listen, Test, Build | Lance Priebe

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=VdEqQnqDzWM



Duration: 27:38
945 views
33


Delivered at LiveOps Connect at Casual Connect USA 2017. A collection of short stories, thoughts and lessons from creating Club Penguin to AdVenture Capitalist. Learning to build with your audience.

Download slides at: http://bit.ly/2y7skXn




Other Videos By GameDaily Connect


2017-09-19Secrets to Optimizing Your Live Ops | Scott Humphries
2017-09-19Introducing LiveOps and F2P to Traditional Game Mechanics | Sylvain Constantin
2017-09-19Ads Count, So Count Your Ads | Tammy Levy
2017-09-18Huuuge Playbook: Making It More Social | Wibe Wagemans
2017-09-18Designing a Studio For Game Designers | Luna Javier
2017-09-18Your Game Just Went Live. Now What? | Jay Minn
2017-09-17The Future of Audio for Casual Games | Guy Whitmore
2017-09-17Immersive Audio is Possible on an Indie Budget | Damian Kastbauer
2017-09-17Why Game Audio is Vital to the Success of your Game? | Mike Raznick
2017-09-15The Importance of Company Culture: How Psyonix Keeps the Indie Feeling Alive | Asa Dang
2017-09-15Listen, Test, Build | Lance Priebe
2017-09-15Maximizing Your Uptime Through Relentless Improvements Over Time | Lance Stites
2017-09-13Top Mistakes Developers Make BEFORE Entering into a Publishing Agreement | David Rosenbaum
2017-09-13Sell Your Game Forever: How We Survived 5 Years Without a Hit | Brandon Sheffield
2017-09-12PANEL: Game Finance Models – Pros & Cons of Different Prevailing Structures | PANEL
2017-09-12How to Build a Sequel: Best Practices for Mobile Games | Mike Inglehart
2017-09-11Raising VC Money – CEO Stories | PANEL
2017-09-11What’s Your Game’s Day 2,000 Retention? | Chris Williams
2017-09-11Casual Connect returns to Kyiv!
2017-09-10Breaking the Rules of Idle Games in Trailer Park Boys: Greasy Money | Dave Rohrl, Jim Wagner
2017-09-08Inserting Skill Into Slots | Daniel Sahl



Tags:
CCUSA17
Casual Connect USA 2017
gaming
Lance Priebe
Hyper Hippo Games
AdVenture Capitalist
Club Penguin
game industry
user acquisition
game development