
LockDown LAN #17 - Dungeon Siege like it's 2002! (With high res texture pack!)
Fun facts about Dungeon Siege!
Publisher: Microsoft
Number of Full-time developers: 27 at ship date
Number of Contractors: 5
Length of Development: 3 years, 8 months
Release Date: April 5, 2002
Platform: PC
Development software used: MS Dev C++, 3DS Max with Character Studio, Visual SourceSafe, CodeWright, ICQ, RAID (bug tracking), Photoshop, Excel
Development hardware used: Ranged over course of development from 400-1000MHz CPUs with128-512MB RAM
Notable Technologies: Bink, Miles, SmartHeap
Project Size: Approximately 800,000 lines of source code for game, editor, and associated tools; 60,000 lines of scripts; 21 million total lines of .GAS configuration files; 8,500 textures, 2,000 animations, 2,600 object and actor meshes, 3,700 terrain meshes
https://www.gamasutra.com/view/feature/131321/postmortem_gas_powered_games_.php?page=4
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Other Statistics
Dungeon Siege Statistics For ProjectorGames
At present, ProjectorGames has 228 views spread across 4 videos for Dungeon Siege, and close to 13 hours worth of content for Dungeon Siege published on his channel. This is less than 0.30% of the total video content that ProjectorGames has uploaded to YouTube.