Longplay of Crash Mind Over mutant Part 1
Crash: Mind over Mutant is a platform video game developed by Radical Entertainment for the PlayStation 2, PlayStation Portable (ported by Virtuos), Wii and Xbox 360. The Nintendo DS version of the game was developed by TOSE.[3] It was released in North America on October 7, 2008[1] and was later released in Europe and Australia on October 29 and October 31 respectively.[1] It is the second game in the series not to have a Japanese release, after Crash of the Titans. It is the first game in the franchise to be published by Activision following its merging with the series' previous publisher Vivendi Games, and the last major console entry as a whole until 2017's Crash Bandicoot N. Sane Trilogy, a remaster of the first three Crash games.
Crash: Mind over Mutant is the fifteenth installment in the Crash Bandicoot video game series, and the seventh in the main franchise. The game's story centers on the arrival of a popular technological device (a parody of devices such as the iPhone[4] and BlackBerry[5]) that puts whoever uses it under the control of the device's creators, Doctor Neo Cortex and Doctor Nitrus Brio.[6] Crash Bandicoot – protagonist of the series and only one unaffected by the device besides his spirit ally Aku Aku – must free his friends from the control of the devic
What is the Crash mind of a mutant?
Crash: Mind over Mutant - Wikipedia
Mind over Mutant is a beat-'em-up game in which the player controls Crash Bandicoot, whose main objective is to explore his home, Wumpa Island, and surrounding environments to uncover the mystery behind the "NV", a personal digital assistant created by the main antagonist.
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