
Looking at Level Design and Combat with Max Pears | Perceptive Podcast
An interview with Max Pears of Level Design Lobby about his first book Let's Design Combat. We spoke about his book and what you can learn from it, before getting into a somewhat light discussion on level and combat design in games.
You can find it here:
Ebook - https://bit.ly/2WvrTUR
Physical Book - https://bit.ly/3fBQ2k9
And you can find more from Max on his channel - https://www.youtube.com/channel/UCncCrL2AVwpp7NJEG2lhG9Q
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BOOKS I'VE WRITTEN ON GAME DESIGN:
Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387
20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456
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VIDEO and STREAMING SCHEDULE:
Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.
At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.
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ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.