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About Game-Wisdom

This is the home of my video-related content with Game-Wisdom. I'm Josh Bycer: A Game Design Critic who has interviewed developers for more than 6 years about game design and industry topics. You'll find daily videos covering game design topics, looks at interesting games, and regular streams. We also do live cast talks with developers about industry topics and their upcoming games.

You can find our discord channel and patreon here:

And I'm now an author with my first book out now:

Most Viewed Games

Latest Videos

How to "Fail" At the Darkest Dungeon (Epic Shambler Fail)
Taken from the stream, perhaps the most unlucky fail I've had playing the game. _ BOOKS ON GAME DESIGN: 20 Essential Games to Study -
2019-02-20 5:17:41 PM ● 26 views ● 3:52 100.00% liked
The Design of Castlevania 1 -- Dissecting Design and Full Play
For this revamp of the Dissecting Design series, I went through and discussed the entire design of Castlevania 1 from start to finish. Let me...
2019-02-20 1:43:49 PM ● 19 views ● 30:11 100.00% liked
Is Extreme RNG Bad For Game Design? (Critical Thought)
For this piece, we looked at the tricky position RNG holds when it comes to success and failure in games. _ BOOKS I'VE WRITTEN ON GAME DESIGN:...
2019-02-19 12:58:16 PM ● 73 views ● 20:45 100.00% liked
The Harsh Realities of Game Development (Game-Wisdom Live Segment)
For this part of our live show, we had a discussion about some of the harsh truths when it comes to game development and wanting to get into...
2019-02-18 10:00:00 AM ● 70 views ● 36:54 100.00% liked
Can Kaizo Be Considered Good Game Design? (Game-Wisdom Live Segment)
From our live show, I talked about my attempt at learning kaizo and if it can be considered a good form of game design. _ BOOKS ON GAME DESIGN:...
2019-02-17 8:00:04 AM ● 50 views ● 24:59 100.00% liked
Return of the Obra Dinn Review -- Pleasing Papers
This is my video review of Return of the Obra Dinn. _ BOOKS I'VE WRITTEN ON GAME DESIGN: 20 Essential Games to Study: -
2019-02-16 2:15:01 PM ● 35 views ● 11:42 100.00% liked
The Open World Design Lessons From Crackdown 3 (Critical Thought)
With Crackdown 3 getting a lot of poor to mediocre reviews, I wanted to talk about some important lessons on game design that the best open world...
2019-02-15 3:57:49 PM ● 71 views ● 16:19 100.00% liked
Miasma Caves Design Audiocast is up and Streaming Updates
A new cast is up on Game-Wisdom talking with the designer of Miasma Caves - _ BOOKS I'VE...
2019-02-15 3:08:46 PM ● 9 views ● 1:08 100.00% liked
A Caffeinated Play of Coffee Crisis (Grab Bag Stream)
From the stream, we tried out Coffee Crisis by Mega Cat Studios. Does this modern retro beat-em-up pack an old school punch? _ BOOKS ON GAME...
2019-02-15 10:00:00 AM ● 28 views ● 40:36 100.00% liked
The Appeal of Mr.X -- Examining Alpha Antagonist Design
For this video, we talked about how Mr.X from Resident Evil 2 is the latest example of an alpha antagonist in a game. _ BOOKS I'VE WRITTEN ON...
2019-02-14 2:13:43 PM ● 63 views ● 13:09 100.00% liked
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