Low pipe suggestion
If you make videos for low pipes, you can add a water particle when it breaks.
https://1drv.ms/u/s!AiICSE8M3GTNiSE15G5Lu3rpM4er?e=iJU90N
This is just the bare minimum needed to get the particle to work with a very basic beam and collision triangle...
Particle does not appear until a beam is broken
Control T to see the triangles
@TonyCartony helped me a while back with this particular LUA
local M = {}
local wantedBeam = -1
local a0
local function onReset()
wantedBeam = -1
for _, beam in pairs(v.data.beams) do
if v.data.nodes[beam.id1].name == "a0" and v.data.nodes[beam.id2].name == "b4" then
print("wanted beam found " .. tostring(beam.cid))
wantedBeam = beam.cid
end
end
end
local function updateGFX(dt)
for _, beam in pairs(v.data.beams) do
local beamBroken = obj:beamIsBroken(beam.cid)
if beamBroken and beam.cid == wantedBeam then
obj:addParticleByNodesRelative(0, 0, 25, 13, 0.01, 15)
end
end
end
M.onReset = onReset
M.updateGFX = updateGFX
return M
Other Videos By BeamNG -TerryMartinART- Tutorials,Maps,Mods,Assets
| 2023-07-25 | Buck Rogers - Update 3 |
| 2023-07-25 | Buck Rogers - Update 2 |
| 2023-07-25 | Buck Rogers - Update |
| 2023-07-25 | Making a Deer for BeamNG - Jbeam Mod |
| 2023-07-24 | Baked lighting on simple geometry test |
| 2023-07-23 | Change Mud Particles to Fire/Smoke Particles |
| 2023-07-21 | Cardboard Bridge |
| 2023-07-21 | Cardboard |
| 2023-07-20 | Tire Ruts - Sorry Mic was not recording... |
| 2023-07-20 | Another attempt at something from a while back |
| 2023-07-18 | Low pipe suggestion |
| 2023-07-17 | Skibidi Toilet - Version 7 |
| 2023-07-16 | Skibidi Toilet - Version 6 |
| 2023-07-16 | Skibidi Toilet - next update in progress |
| 2023-07-16 | BeamNG Black Hole - 2 |
| 2023-07-15 | Skibidi Toilet - Version 5 - BeamNG |
| 2023-07-14 | Skibidi Toilet - Progress |
| 2023-07-14 | Arm work |
| 2023-07-13 | Toilet Head Dude - Version 4 |
| 2023-07-12 | Bobble Scott |
| 2023-07-11 | Toilet Head Dude - Version 3.5 |

