Luigi's Mansion ~Area 1~ Part 1

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Luigi's Mansion (ルイージマンション) is an action-adventure game published by Nintendo for the GameCube. It was the first game in the Mario franchise to be released for Nintendo GameCube.

Developer(s): Nintendo EAD
Publisher(s): Nintendo
Director(s): Hideki Konno
Producer(s): Shigeru Miyamoto, Takashi Tezuka
Composer(s): Kazumi Totaka, Shinobu Tanaka
Platform(s): GameCube
Release date(s): [JP] September 14 2001, [NA] November 18 2001, [EU] May 3 2002, [AUS] May 17 2002
Genre(s): Action-adventure
Language: English
Played on Wii

The game takes place in a large, dark mansion set in the outskirts of a forest called Boo Woods. The mansion is haunted by various ghosts, including Boos, and it is being investigated by Professor E. Gadd, who lives in a small laboratory next to the mansion. It consists of five floors, including a basement and a roof. Luigi starts out in a foyer, the hub area of the mansion.


Luigi using the Poltergust 3000 on Neville, the Bookish Father
In Luigi's Mansion, Professor E. Gadd arms Luigi with two of his inventions: the Poltergust 3000 and the Game Boy Horror, which resembles another Nintendo product, the Atomic Purple model of the Game Boy Color. The Poltergust 3000 is a high-powered vacuum cleaner designed for capturing ghosts and gathering treasure. To capture ghosts, Luigi must first shine his flashlight on them to stun them. This reveals the ghost's heart, giving Luigi a chance to suck it into the Poltergust 3000, steadily reducing the ghosts' hit points to zero, at which point they can be captured. The ghosts remain in the Poltergust 3000, although certain more advanced ghosts named Portrait Ghosts are extracted and put back into their portraits after a process at the end of the game's four areas. When these paintings are made, they are stored in the gallery in Professor Elvin Gadd's laboratory. Later in the game, Luigi locates three medallions which allow him to expel fire, water, or ice from the Poltergust 3000. These elements are needed to capture certain ghosts.

The Game Boy Horror allows Luigi to examine items in the mansion, detect a Boo's presence in the room, and indicates its proximity to Luigi. It also contains a map of the mansion and lets Luigi and Professor E. Gadd communicate. Spread throughout the mansion are dark rooms containing ghosts, and when Luigi clears a room of all its ghosts, the lights come on and a chest usually appears. These chests can either contain a key, treasure, or one of the three element medallions. Whenever Luigi finds a key, his Game Boy Horror automatically indicates which door it unlocks.

Once King Boo, the final boss of Luigi's Mansion, is defeated, the player is given a rating based on the amount of treasure Luigi has found. A second version of the mansion also becomes playable, called the "Hidden Mansion". In the European version, the entire mansion is reversed from left to right, bosses are different and possibly move faster, ghosts and Portrait Ghosts may be captured faster, and there are sometimes more ghosts in a room.







Tags:
Luigi's Mansion
ルイージマンション
Luigi (Film Character)
Nintendo
Gamecube
English
Action-adventure



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