Lushfoil Photography Sim | Game Profile | Unreal Engine

Channel:
Subscribers:
1,230,000
Published on ● Video Link: https://www.youtube.com/watch?v=kSZUOW-VKAU



Duration: 0:00
10,678 views
360


Watch this video for a look at how solo developer Matt Newell used UE5 to create a photography-themed game based around the capture of stunning photos in beautifully crafted environments.

You’ll find out how he dove into the engine while taking full advantage of Epic ecosystem offerings including Megascans, before deploying various UE features such as Distance Fields, Contact Shadows, and Virtual Textures to produce a free-form experience that encourages and rewards curiosity rather than being beholden to a rigid set of traditional game rules.

Interested in making games with Unreal Engine? Take a look here: https://www.unrealengine.com/en-US/uses/indie-games

#LushfoilPhotographySim, #PhotographyGame, #UnrealEngine, #UE5, #DistanceFields, #ContactShadows, #VirtualTextures, #Megascans




Other Videos By Unreal Engine


2025-04-16Unreal Fest Orlando Session Announcement
2025-04-15Walkers | UEFN Build Along
2025-04-14ICYMI: Lushfoil Photography Simulator
2025-04-10Developing Adventure Horror in Unreal: Senscape's 'ASYLUM' | Inside Unreal
2025-04-10Switching to Unreal | How to Transition from Unity Visual Scripting to Unreal Engine Blueprint
2025-04-10Switching to Unreal | How to transition C# to C++ for Unreal Engine
2025-04-10Switching to Unreal | Deciding What to Move to Unreal Engine Blueprint versus C++
2025-04-10Switching to Unreal | Garbage collection in Unity and Unreal Engine
2025-04-10Switching to Unreal | Understanding Unreal Engine Gameplay Framework
2025-04-09Epic Professional Training Sizzle
2025-04-08Lushfoil Photography Sim | Game Profile | Unreal Engine
2025-04-04Unreal Fellowship: Animation | Showcase – Part 2 (2024)
2025-04-03New Template Sneak Peek | Inside Unreal
2025-04-01Creating in Fortnite | LEGO® Island Game Building Updates
2025-03-28Unreal Fellowship: Animation | Showcase – Part 1 (2024)
2025-03-27Creating Classic MMO Mechanics in UE: Ruins of Tearyn | Inside Unreal
2025-03-27Clair Obscur: Expedition 33 | Game Profile | Unreal Engine
2025-03-21Implementing a Quality Cloud CI System Using Horde | Unreal Fest Gold Coast 2024
2025-03-21Learnings from The Amazing Digital Circus and Murder Drones | Unreal Fest Gold Coast 2024
2025-03-21Tips and Tricks for Chaos Destruction | Unreal Fest Gold Coast 2024
2025-03-21Exploring the Power of Control Rig for Animation in Unreal Engine 5.4 | Unreal Fest Gold Coast 2024