Made out of Meat: Human Corporeality in Games

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Published on ● Video Link: https://www.youtube.com/watch?v=7xZaAYS90sg



Duration: 27:32
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In this talk, Tyriq Plummer explores both the resilience and fragility of the human body, examining how our physical shortcomings can be applied to games in order to create more interesting situations. Health in games is often reduced to a simple binary of 'alive' or 'dead' with very little between, but there is so much more to human vitality than that. Tyriq looks at games that have tried more unique ways of representing the continuum of life, as well as real-life instances of humans surviving in extreme circumstances to see what can be learned and applied to games.

Tyriq Plummer
Game Designer
FourbitFriday







Tags:
gdocExpo
game development