Magical Starsign Playthrough | Part 41

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Welcome back to Magical Starsign! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Magical Starsign?

Magical Starsign is a role-playing video game for the Nintendo DS developed by Brownie Brown. It is the sequel to the Japan-exclusive Game Boy Advance title, Magical Vacation.

The player uses the Nintendo DS's touch screen for character control and interaction, while the top screen displays maps and other general information. The battle system is turn-based, and the position of the planets within the game affects the amount of damage wielded or received by each character. All characters in the game are associated with a specific planet, and their magic attack power is boosted when a character's planet is positioned favorably.

Players can also boost their attack power by tapping their character when the circle of symbols has disappeared around them during a battle. This is known as a "Spell Strike", and a large flash of color (the same color assigned to the character's element) appears prior to the attack.

The player may also tap their character right before they are hit with an attack to receive less damage. This is known as a "Reflex Guard," and puts the character into a guard stance and causes them to glow with blue light. However, some attacks cannot be guarded against in this way.

There are 7 different elements in the game (light, darkness, fire, water, wood, earth, and wind) which each correspond to a planet in the game's solar system. The Astrolog tracks the movement of these planets, which move clockwise around a central point as time passes within the game. The orbital velocity of each planet varies according to their size and location.

Magic spells of certain elements are twice as effective while a planet is orbiting within the area assigned to its corresponding element. This bonus applies for both the player's magic spells and enemy spells. The light and dark elements are instead affected by solar activity: light magic is more powerful during the daytime, and dark magic is more powerful during the night (in-game time is viewable as an animated hourglass).

A certain spell acquired later in the game allows the player to move the planets to an advantageous position; or potentially align the 5 planets in a straight line (as indicated in the Japanese version's subtitle), which causes far more damage than the standard elemental bonus. The planets may also happen to align without using the spell, but this causes damage to both the player and the enemy.

Up to six players may connect locally (a game card is required for each player), taking their characters into a dungeon where they work together to defeat monsters while racing to collect treasure. Points are awarded for damage done to enemies and treasure collected from chests, and the player with the most points at the end wins the multiplayer mode. Experience points and treasures gained in this mode are applied to the main game.

Tag mode allows players to exchange game data to gain new items. Up to 100 players are recorded on the game's friend list, and the item gained will vary depending on in-game progress or the main character's element. There is also an option to create a short message displayed when tag mode is used, allowing players to exchange messages with each other.

Using the tag mode frequently will create an "egg character," which becomes stronger each time tag mode is used successfully. The player can use the egg character in the main game, but it will not gain levels with experience like other characters.

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