Make your game cooler with a Hookshot - Unreal Engine 5 Blueprint Tutorial

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🎮Learn to create a game in Unreal Engine 5: https://www.unfgames.com/action-game

Want to learn Blueprints from scratch? Watch this: https://youtu.be/W0brCeJNMqk

Grappling hook, hookshot, whatever you may call it, we'll make it in this tutorial. In this video we will cover not only the logic to make it work but also a way to make it look more presentable using meshes from Quixel.

Questions? Let us know in the comments!

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Licensed under Creative Commons BY Attribution 4.0 License
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Timestamps:
00:00:00 Support us :D
00:00:03 Intro
00:00:49 Project and folder creation
00:02:40 Import and assign the character in the game mode
00:06:16 Create the hookshot blueprint
00:07:07 Add Hookshot input and blueprint inside the character
00:11:14 Line traces to determine the hoookshot hit
00:24:18 Determine a good location for the character
00:35:12 Create a collision trace channel for the hookshot to know which objects I can hit
00:39:11 Encapsulate the behavior in the hookshot class
00:49:57 Moving the character instead of teleporting it
01:00:13 Handle shooting the air
01:02:21 Implementing the Hook and Chain
01:20:20 Create the needed chains by using the instanced mesh component
01:36:10 Modify the logic to work in real time
01:58:21 Hookshot animation
02:20:29 Tell the character to move through an event dispatcher
02:33:19 Handle the returning state
02:38:08 Polish the movement and collision of the mechanic
02:45:20 Add a crosshair
02:55:00 Secret Sauce
03:07:53 Attaching the hookshot to the hand
03:12:08 Polishing the hookshot and adding restrictions
03:20:10 Conclusions




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unreal engine beginner tutorial
unreal engine 5 tutorial