Making Rock Solid Collision Detection In Unity - Devlog #1
In this vid we have a cheeky geeze at making collision detection work on fast moving objects, in our case bullets) (skip to 6:29 if you just wanna see that, but I'll cry) We also talk about the game's design a bit more and take a look at a small tutorial/breakdown of a cool effect. But you'd know that if you watched the video, who the hell reads descriptions anyway????
More duck stuff on my twitter ➡️ https://twitter.com/duckpizza_
Join da discord ➡️ https://discord.gg/EE6Chwn
Beats by Lakey Inspired - https://soundcloud.com/lakeyinspired
and
DJQuads - https://twitter.com/djquads
Pea water duck - https://www.youtube.com/watch?v=AzeRSvzH51A
Rope physics gif -
https://www.reddit.com/r/Unity3D/comments/9bdurl/playing_with_physics_based_ropes_you_can_try_tie/
Undertale footage from - https://www.youtube.com/watch?v=2QlYKKiT4Js
Art is a lie clip from what by Bo Burnham. - https://www.youtube.com/watch?v=ejc5zic4q2A
Also apparently bread is really bad for ducks like nutritionally??? But like I guess if you just ate bread it'd be pretty bad for you too aye maybe that's why they were saying it so maybe tell your ducks that bread is a sometimes food but also I'm not a duck doctor so
#devlog #untiy #gamedev
Other Videos By Dook
2021-07-21 | Google Poly died so I spent 5 months remaking it |
2020-10-24 | I made a game with no players |
2020-08-11 | I learnt level design out of spite |
2020-06-16 | I added a sick katana to my game |
2020-05-04 | Adding mocap to my indie game |
2020-02-11 | My game isn't fun - Devlog #4 |
2020-01-11 | Bringing my third person shooter AI to life - Devlog #3 |
2019-12-23 | I made a game in 48 hours... on a train |
2019-07-12 | Teaching AI To Kill: Adventures In Utility AI - Devlog #2 |
2019-06-15 | Making Rock Solid Collision Detection In Unity - Devlog #1 |
2019-06-04 | Making A Goofy Indie Game In Unity - Devlog #0 |