Manipulating Random Crits on The Sandman
Take a shot every time "prediction" is mentioned. Dunno about you but I'm so hammered right now.
This is one of my more technical videos, and explaining it in a more simple way with a simple structure is quite difficult. The conclusion is quite basic, but there's a lot to cover as of the hows and whys.
The Sandman has a huge code flaw that allows it to produce 100% random crits under certain scenarios. Special thanks to Alaxe for discovering this and bringing it to my attention.
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At present, Professor Heavy's Source Shenanigans has 1,591,965 views spread across 25 videos for Team Fortress 2, with the game making up 4 hours of published video on his channel. This is 92.91% of the total watchable video for Team Fortress 2 on Professor Heavy's Source Shenanigans's YouTube channel.