Mappy: GameGear (1991) - Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=ugufoqKcNwY



Game:
Mappy (1983)
Duration: 20:02
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Play in browser: gg_Mappy_1991NamcoJP

Mappy (マッピー Mappī?) is a 1983 arcade game by Namco. In the United States, it was distributed by Bally/Midway. Mappy is a side-scrolling platform game that features cartoon-like animals, primarily cats and mice. The game's main character itself is a mouse. Mappy runs on Namco Super Pac-Man hardware, modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman.

Gameplay

The player guides Mappy the police mouse through the mansion of the cats called the Mewkies (Meowky in the U.S. version) to retrieve stolen goods. The player uses a left-right joystick to move Mappy and a single button to operate doors. The mansion has six floors of hallways in which the stolen items are stashed. The items are:

Radio (100 points)
Television (200 points)
Computer (300 points)
Mona Lisa (400 points)
Safe (500 points)

The items come in pairs; should Mappy get paired items one after another, the point values of the second matching item gets a multiplier. The second item of a pair will blink if retrieving it will yield a multiplier. The more the player retrieves matching items without dying, the bigger the multiplier gets. Therefore, ideally a player will start with the lowest value item (tape player for 100 + 100 × 2) and proceed to the highest value item (safe for 500 + 500 × 6) in order to get the highest value items with the biggest multiplier, for a total of 8500 points.

Mappy and the cats move between floors by bouncing on trampolines at various places in the house. Both Mappy and the cats can land on a floor on the way up, but not on the way down. When they pass in the air, Mappy is unharmed by the cats, but should Mappy run into a cat anywhere else, he will lose a life.

The trampolines will break if Mappy bounces on them four times in a row. The trampolines change color depending on how many times Mappy has used them without a rest: green (zero bounces), blue (one bounce), yellow (two bounces), red (three bounces). A red trampoline will break if Mappy attempts it again. If a trampoline breaks and there is another trampoline below, Mappy will live. If there is either nothing or a floor under the broken trampoline, Mappy will lose a life. To reset a trampoline, Mappy must touch a floor. Bouncing on a trampoline is worth 10 points.  
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