Mari 3.0 | New Shader Support
Channel:
Subscribers:
106,000
Published on ● Video Link: https://www.youtube.com/watch?v=35rbkotm_l4
A quick overview of Arnold, Redshift, Vray and Unreal shader support in MARI. To find out more, visit: http://www.thefoundry.co.uk/products/mari/latest-mari-release/
Other Videos By Foundry
2015-12-17 | Getting started in MODO and workflow session with Tor Frick |
2015-12-17 | How CoSA VFX Used The Foundry Pipeline To Create Gotham |
2015-12-15 | Automation vs creativity event |
2015-12-11 | MODO 902 features |
2015-12-02 | Mari 3.0 | Node Graph & Custom Group Nodes (Gizmos) |
2015-12-02 | Mari 3.0 | FBX Geometry Support & Entity Locators |
2015-12-02 | Mari 3.0 | Session Scripts |
2015-12-02 | Mari 3.0: | Colorspace Support |
2015-12-02 | Mari 3.0 | Modo Bake and Render Integration |
2015-12-02 | Mari 3.0 | Overview |
2015-12-02 | Mari 3.0 | New Shader Support |
2015-11-24 | MODO Workflows - Packaging Design and Visualization |
2015-11-24 | MODO Workflows - Automotive Concept Modeling |
2015-11-20 | Coming soon in NUKE 10 |
2015-11-17 | NEW in NUKEX and NUKE STUDIO: Smart Vector toolset |
2015-11-17 | NEW in NUKE STUDIO: Real-time keying on the timeline |
2015-11-17 | NEW in NUKE: Powerful ray trace rendering |
2015-11-12 | Colorway Palette creation and management |
2015-11-12 | Colorway LiveSources |
2015-11-12 | Colorway assets |
2015-11-12 | Colorway Dynamic Text |
Tags:
mari
3d painting
gamedev
vfx
texture painting
mari 3