Mario Kart Tour Walkthrough Gameplay Funky Kong Tokyo Blur iOS

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Mario Kart Tour Gameplay Funky Kong Tokyo Blur Mario vs Peach iOS

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What Wiki Says:

Mario Kart Tour is a 2019 kart racing mobile game, the fourteenth in the franchise in the Mario Kart series, developed and published by Nintendo for iOS and Android devices. The game was announced in January 2018 and was released on September 25, 2019 on Apple App Store and Google Play.

This game features biweekly, downloadable themed tours with different cups, each of which has three courses and a bonus challenge. In addition to courses which already appeared in the Mario Kart series, Mario Kart Tour includes courses located in world cities (New York, Tokyo, Paris, London, Vancouver, Los Angeles, Berlin, Sydney).

Gameplay
See also: Gameplay in the Mario Kart series
The game deviates from the traditional gameplay of the Mario Kart series, where the objective is to reach the finish line in first; this game utilizes a point-based system. There are four options of speed: 50cc (namely "leisurely"), 100cc ("fast"), 150cc ("very fast") and 200cc ("too fast"; Gold Pass only). Unlike previous installments in the series, much of the driving (notably acceleration, jump boosts) is performed automatically. Mario Kart Tour includes features from previous Mario Kart games, such as underwater racing and hang gliding from Mario Kart 7. This game introduces a new Frenzy mode, which occurs when a driver gets three identical items from an item box. Each character can get a unique item (also known as "Special Skill") from item boxes.


Mario Kart Tour logo

In-game screenshot of Mario racing alongside Toadette in Mario Circuit 1 from Super Mario Kart
Mario Kart Tour introduces a new format called "Tours". Tours are named after cities in the real world, Mario series characters, Mario series games, or other themes.[4] Each tour lasts for two weeks, beginning on Wednesday at 1.00 a.m. EST. In a tour, players can compete in twelve to eighteen cups and collect drivers, karts and gliders which represent the corresponding cities or themes. There are also spotlight drivers, karts, and gliders while a tour lasts for two weeks. Each Cup consists of three courses and a bonus challenge. Courses from previous cups may be reused for subsequent cups. Most races have two laps, while most bonus challenges are done in one lap. The cups are also named after some of the drivers in the game instead of the usual items in the Mario franchise.

After the player finishes a race, the player is awarded Grand Stars to unlock tour gifts, coins and experience points for the used character, kart, and glider. If the player finishes in the top three, they will earn some player points for their level. If the player finishes in 5th place or below, the level-gauge will decrease. When the player fills the gauge all the way, they will level-up to get a reward. Each course also has an experience point limit. Currently, the max player-level is 150.

Each day the player can gain up to 450 experience points for each character, kart, and glider and 300 coins from racing (900 experience points and 600 coins if the player is subscribed to the Gold Pass). Once those limits are reached, the player cannot get any more experience points for the characters, karts, and gliders, or collect any more coins from racing daily until the next morning at 1:00 a.m. EST. To continue earning more experience points or collecting coins, the player can play Coin Rush to get more coins or use point-boost tickets for the characters, karts, and gliders.

On the bonus challenge for each cup, the player must do the requirement to complete the cup. The character shown on the picture of the bonus challenge is always selected, even if the player does not have them yet. Completing a bonus challenge awards three Grand Stars instead of five. Some challenges also allow the player to choose any character, kart and glider.

Each week, a tour's cup is a tournament. 20 players are placed on a leaderboard based on the overall score for the cup. By the following Wednesday, Lakitu announces how well the player did. The player will increase in tier, and earn some rewards if their end position is near the top, but they will lose one or two tiers if they finish poorly. The player also gets a reward if the player and their friends' score reaches a certain amount.

This game includes races against AI-controlled opponents with usernames designed to make players think they are playing against other human players. In addition, a beta test for the multiplayer function of this game began from "approximately 2:00 p.m. EST on December 19, 2019 to 0:59 p.m. EST on December 27, 2019" and was only available for subscribers to the Gold Pass. From January 23, 2020 to January 29, 2020, there was a multiplayer test for all players of the game.




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