Mario Kart Wii - Luigi Circuit's Course Selection Screen Video Cameras
All of the game's courses contain two additional cameras that were used in development to record the small video clips that you see when selecting a track. The "CAME" (camera) section of the "course.kmp" file contains a byte (CAME's section offset + 0x07) that points to the first camera used in this sequence (although in the final game this goes unused).
You can actually load these cameras back into the game by, for example, replacing the intro cameras. In this example, I loaded the cameras from Luigi Circuit in-game.
You can do load these type of cameras back in the game by modifying the track's own "course.kmp" in the following way:
1. Locate the CAME section (search the string "CAME")
2. Once there, and starting from the first byte of the section (the "C" from the "CAME" string) count 0x07 bytes forward to locate this byte. Once there, all you have to do is change the number there to be the same as the one that goes after it.
For example, if my CAME section starts like this:
"43 41 4D 45 00 10 '04' 0E 00 FF 00 FF 00 00 00 1E"
I'd need to change the 7th byte (the 0x04) to what's right after it (0x0E), so now I get:
"43 41 4D 45 00 10 '0E' 0E 00 FF 00 FF 00 00 00 1E"
And that's it! Now just load the course in VS. Race and you will see the cameras!
SOURCE: http://wiki.tockdom.com/wiki/KMP_(File_Format)#CAME
TCRF.net article: https://tcrf.net/Mario_Kart_Wii/Unused_Course_Elements#Course_Selection_Screen_cameras
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