Mario's Time Machine! NES [No Damage Walkthrough] - Famicom | Nintendo | Family Computer | Fantendo

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Mario's Time Machine is an educational video game originally released for MS-DOS and then for the Nintendo Entertainment System and Super NES consoles. The Software Toolworks both developed and published the MS-DOS and Super NES versions in 1993, while the NES version was developed by Radical Entertainment and published by The Software Toolworks in 1994. The Microsoft Windows version was re-released as Mario's Time Machine Deluxe in 1996.

Mario's Time Machine is one of several educational Mario video games that were released during the early 1990s; the game focuses on teaching human history. While the gameplay and engine vary between the three different versions, the story is roughly the same: the player assumes the role of Mario, who uses a time machine to return various artifacts, which had been stolen by Bowser, to their correct points in time.

Mario's Time Machine received mixed to negative reviews since its release. Its use as an educational title has been mixed, and the game has been compared to another educational history game, Where in Time Is Carmen Sandiego?.

Gameplay:
Mario's Time Machine is set in the year 1993. Bowser, who has built a time machine called the "Timulator", travels back in time and steals essential artifacts from various points in human history to place on display in a museum inside his castle. Because these actions will eventually change history permanently, the player character Mario takes control of the Timulator to return the artifacts to their proper areas in time. In the NES version, Bowser also kidnaps Yoshi, who is freed upon completing the game. The gameplay focuses on teaching the player the historical significance of each artifact (and of the associated historical person); to progress through the game, the player must correctly answer questions relating to the learned information. Mario's Time Machine uses a side-scrolling perspective, with a game engine that varies across all three versions. The player controls Mario using a point-and-click interface in the MS-DOS version, while the console versions use a platforming-based control scheme adapted from Super Mario World, in which Mario can move left or right and jump. Like Mario Is Missing!, the console versions use a password system to order to resume play from a particular game state.

The NES version of Mario's Time Machine has a heavier emphasis on platforming than the other two versions. Despite the presence of enemies, Mario cannot lose lives or even take damage, so obtaining a game over is impossible. To obtain an artifact in Bowser's museum, the player plays a Mario Bros.-inspired minigame in which he fights Koopa Troopas. The player can then use the Timulator and travel to one of the fourteen selectable time periods. Unlike the other versions, the player is not explicitly told which time period the artifact originated from. The player is instead encouraged to explore the time periods and obtain hints, either from local denizens or from message blocks. Once the player figures out the artifact that belongs in that time period, he can then place the artifact in its original spot. After all the artifacts have been returned, the player is tasked to answer three random multiple choice questions pertaining to the historical periods visited. Answering the questions correctly will lead the player to the final boss fight with Bowser. The player wins the game upon Bowser's defeat.

Development:
To capitalize on educational games, which gained popularity at the time, Nintendo partnered with The Software Toolworks to develop educational Mario games. Nintendo licensed the characters, but the company nor Mario creator Shigeru Miyamoto were not involved in the game’s development. The MS-DOS and Super NES versions were developed by The Software Toolworks and published by Mindscape, while the NES version was developed by Radical Entertainment and published by Mindscape.

#NES #Nintendo #Famicom #FamilyComputer #NintendoEntertainmentSystem #HyundaiComboy #Fantendo #Game #NostalgiaForever #MariosTimeMachine #Mario #SuperMario #SuperMarioBros #MarioBros




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