Mark of the Ninja Let's Play | #7 - Poison
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» Game Description (Wikipedia):
Mark of the Ninja consists of stealth-oriented 2D platforming. The character is required to sneak through a series of environments while staying out of sight of guards and performing silent assassinations. Levels are divided into areas of light and darkness; the player character is visible to enemies in the former and invisible in the latter, though passing within a certain immediate distance of an enemy's face results in the player being spotted irrespective of lighting. Sounds such as running may also give away the player character's location and are represented visually by a rapidly expanding circle. Unusual for a platformer, Mark of the Ninja employs a line of sight mechanic, meaning that enemies which would be invisible to the character are also invisible to the player, though their sounds are represented on screen in the same manner as the player character's.
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