MASHINKY - Death Valley Map Playthrough - Ep10 - Clover Junction Edge Test! (Gameplay) #Mashinky
MASHINKY - Death Valley Map Playthrough - Ep10 - Clover Junction Edge Test!
I really wanted to test out the new clover type intersection in Mashinky, so I set one up near the depot. That way, I can set a bunch of trains to upgrade and see how the clover intersection rails handle tons of traffic thrown at them.
First is upgrading the railroad t-junctions to clover junction types. One of them is a plain clover intersection with no side rails, and the other two have either full side rails or a variation of side rails where space was tight. I replace a total of three t-junctions with the clovers and then set the train upgrade for all the old rusty trains to be upgraded with Bangles.
And the clover intersections had NO troubles handling all the extra traffic!
Next, I started to expand the railroad network to include a few more coal and iron mines on the East side of the map near the steelworks and sandpits. I did this to feed a nearby foundry, so I have iron ingots to deliver to the, yet to be connected, steelworks. This is the next step in the hunt for the steel tokens needed to progress to the next era in Mashinky!
As always, I hope everyone is staying safe and doing well!
Danny
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Mashinky - Death Valley Series Playlist https://www.youtube.com/playlist?list=PLoRKOFz9bRLX-tOCBWJz0tY9ezutHQzD9
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