Math For The Real World Walkthrough - Tour 2: Part 1
Math for the Real World from Davidson
Tour 2: Equal = Axis
Song: Faster
Math For The Real World is a 1997 educational video game published by Davidson and Associates and was intended to be the first in a "Real World" game series. In 1999 Davidson merged with the large educational software company Knowledge Adventure, with the new business becoming the publisher of the game in association with Kaplan Inc.
The player manages a rock band and must secure funds to producing music videos and become successful by managing the budget efficiently. This is achieved by completing objectives like keeping on schedule and ensuring the van does not run out of petrol.
In this game, you go on a 10-city tour across the United States to try and get your band to hit the charts. This is done by having enough money to make a music video with all 10 scenes.