McKidd Plays - Super Mario World part 3
Part 3 - Switch Palace Shenanigans and Boner-Coaster Rides!
Continuing off from last time, Mario goes to push the Red Switch to fill all the lined blocks, but not before a mishap with a Yellow shelled Koopa (which wasn't intentional as I was TRYING to spin jump it) which references SGB's LP of this game and trust me, watch the end. Then Mario must traverse the rest of Vanilla Dome in order to reach the next Koopaling, Lemmy Koopa which ranges from going through some more of the spooktastic thrills of Vanilla Ghost House to riding the Boner-Coaster through the lava in the 3rd stage of the world. Eventually, Mario reaches the castle, but encounters Kamek Magikoopa, one of the nastiest enemies in the entire Mario series and through a moving platform/obstacle course. Mario then takes down Lemmy for good and moves on to World 4, but will Mario get closer to saving Peach? Watch the next few parts to see how Mario can pick up the pieces and clues to where she's being held...
Also, I hope the Super Gaming Bros. don't mind me using the Switch Palace Stage reference as that was the reaction I was thinking off when I died in the Red Switch Palace. =P
Welcome to the world of dinosaurs where Mario must save Princess Peach (Toadstool) from the nefarious King of the Koopas, Bowser and his troupe of 7 Koopalings. With the aid of Yoshi, a young Green dinosaur, will they stop Bowser's reign like Mario always does, find out in the Super Nintendo classic, "Super Mario World." =)
Super Mario World (C) of Nintendo & Nintendo EAD. All footage is recorded to show off gaming skills, critiquing and give out my opinions of this game. No copyright infringement was intended in the making of this LP.
MMXV - Mitch McKidd Productions UK.