MCS Time Master Bullet Time Slowmo PVP Gameplay (Doom 3 Doom3)
Info and Download Page of the Mod: http://www.moddb.com/mods/mars-city-security
Showcasing our fully multiplayer compatible time manipulation feature which properly propagates across the network/internet affecting the dedicated server and all connected clients.
The final idea is to implement a "time powerup item" that allows a client/player to manipulate the gametime to his advantage for a brief period of time.
The slowmo code is a neat way to showcase how good and solid the 12 year old Doom3 ragdoll system still looks and performs compared to many recently released titles.
It also illustrates nicely how much more sophisticated the projectile based weapons look and feel (you can literally see every single bullet flying!) compared to the hitscan based approach most other titles use.
Oh and btw, without me using the slow-motion code to my advantage, I would have gotten my ass handed to me in this multiplayer PVP match, so many thanks to "GX" for biting the bullet and making me look skilled :D
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