Mega Man Eternal II - Q & A with Daniel Page and Tor Asbjørn

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Published on ● Video Link: https://www.youtube.com/watch?v=ZXSNNTMTo8M



Duration: 18:55
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Please check out the following channels:

https://www.youtube.com/user/entertainmentwf - Daniel Page's YouTube channel

Mega Man Eternal II: http://mme2.pagewizardgames.com/

https://www.youtube.com/channel/UCcgv83oKyHKwHNUacWHxTCA - Iain Knight's YouTube channel

Iain Knight's website: http://iainknights.com/


The questions in this video are as following:

1) Dan, what can you tell us about the progress so far in creating the game?
2) The players may probably like you to describe the style of Mega Man Eternal II and tell them what makes it different than its predecessor?

3) Some gamers like a good story or at least some story that keeps them interested in playing a game to see how it all evolves. How does this game's story occur different than other Mega Man games?
(Following up to this one) Are you thinking of doing a final cutscene which is different than in the fan series first game?

4) We know from the first video published two years ago that we have a new character named Ambient. What can you tell the people about Ambient? (created by whom, her arsenal etc, will it be different than Mega Man's?) X and Zero in the Mega Man X series are very different, do we see any kind of differences between Mega Man and Embient?

5) Most of the people may want to know a bit about the game's difficulty. Are there any optional settings to make things either easier or harder, and if so: in what way does it affect the gameplay?

6) For mechanics and physics some people thought there were differences in the first Mega Man Eternal game. May you explain how this game's mechanics and physics are be compared to the first game that you created?







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Mega Man Eternal II
Mega Man Eternal 2
Daniel Page
EntertainmentWF
torasbjoern
Tor Asbjørn