Mega Man Network Transmission | THE MEGA LET'S PLAY | ᴜɴᴩᴀᴜꜱᴇᴅ
𝗙𝗶𝗿𝘀𝘁 𝗽𝗼𝘀𝘁𝗲𝗱 𝘁𝗼 𝗬𝗼𝘂𝗧𝘂𝗯𝗲 𝗳𝗿𝗼𝗺 𝗢𝗰𝘁𝗼𝗯𝗲𝗿 𝟭𝟵–𝗗𝗲𝗰𝗲𝗺𝗯𝗲𝗿 𝟭𝟵, 𝟮𝟬𝟭𝟱
𝗦𝗲𝗲 𝘁𝗵𝗶𝘀 𝘀𝗲𝗿𝗶𝗲𝘀 𝗶𝗻 𝗽𝗮𝗿𝘁𝘀 𝗵𝗲𝗿𝗲: https://www.youtube.com/playlist?list=PLfujXvl455i82KRu4DSpm_8yHGWDqR83Q
Okay, so we've seen what a Battle Network platforming game looks like. So how about seeing what a Battle Network platforming game looks like? Yeah, 2003 had two (well, both) Battle Network platforming games. Have I said "Battle Network platforming game" enough?
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CHAPTER SELECT:
0:00:00 Introducing Mega Man Network Transmission
0:02:15 Title Screen
0:02:44 Opening Cutscene
0:03:56 Chapter 1 | Net on Fire | FireMan.EXE
1:00:31 Chapter 2 | Global Area | GutsMan.EXE
2:45:10 Chapter 3 | Garden Comp | NeedleMan.EXE
3:02:05 Chapter 4 | Shopping Comp | BrightMan.EXE
3:20:17 Chapter 5 | Waterworks Comp | IceMan.EXE
3:38:01 Chapter 6 | Bank Comp | QuickMan.EXE
4:34:15 Chapter 7 | Arcade Comp | ColorMan.EXE
4:50:12 Chapter 8 | Power Plant Comp | ElecMan.EXE
5:12:06 Chapter 9 | Old Area | SwordMan.EXE
5:57:24 Chapter 10 | Strange Grav Area | GravityMan.EXE
6:13:35 Chapter 11 | No Grav Area | StarMan.EXE
6:31:06 Chapter 12 | Zero Account | Zero.EXE
6:54:38 Chapter 13 | Vacant WWW Comp | ShadowMan.EXE
7:15:44 Chapter 14 | Legendary WWW Area | PharaohMan.EXE
7:37:26 Final Chapter | Undernet | LifeVirusR.EXE
8:15:00 Ending
8:18:32 Credits
8:20:31 Outro
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Mega Man Network Transmission is a 2003 action-platform video game developed by Arika and published by Capcom for the GameCube video game console. The game was first released in Japan on March 6, 2003, and in North America and PAL regions the following June. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance handheld and takes place in an alternate timeline to the main Mega Man series.
Taking place one month after the events of the first Mega Man Battle Network game, the plot follows the protagonist Lan Hikari and his online avatar MegaMan.EXE in their fight against the "WWW" organization and its attempt to unleash and spread the infectious "Zero Virus" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. Network Transmission combines action and platforming gameplay elements from older Mega Man games with the strategy and role-playing elements as defined by the Battle Network series.
The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for Network Transmission has been mostly average reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics have complained that the game features a high or unbalanced difficulty level. The game's sound and its combination of 2D and 3D cel-shaded graphics have been met with varied opinions.
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The D-Pad ᴜɴᴩᴀᴜꜱᴇᴅ currently has 232 views spread across 3 videos for Mega Man Network Transmission. Mega Man Network Transmission has approximately 11 hours of watchable video on his channel, less than 0.49% of the total video content that The D-Pad ᴜɴᴩᴀᴜꜱᴇᴅ has uploaded to YouTube.