Mega Man X5 playthrough Part 6: Dark Dizzy {X}
After beating the first 4 Mavericks,the Enigma Cannon will be complete. However,it has a high chance of failure. It CAN succeed,but it all depends on the game's mood. I hear getting fewer continues increases the chances of success,but I can't say for sure. Anyway,Plan B is to launch a Space Shuttle at it,but it has no autopilot and requires someone to man it,and it'll need powering up with devices too. Dark Dizzy has the first of these. His stage is fairly annoying. Bats will spawn from the constellations in this place,and a lot of times Spikes will drop down too,and they will kill you instantly. The best thing to do is just go by as fast as possible to avoid them. This'll be hard to do when you have to ride a single moving platform later though. The other half of this stage has gravity changing machines. Use these to get past obstacles ahead. You can also use it to reach a Heart Tank here,but be careful of the spiks right above it! More Sigma Viruses here,so be careful. Dark Dizzy is weak to Izzy Glow's weapon,and can be stunned even by the tail end of the weapon. He never even got a chance to attack,poor guy. He has a Fuel Tank for the Space Shuttle.
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