Megaman X6 - X Good Ending Playthrough - Commander Yanmark and Ground Scaravich
The playthrough officially begins.
I hadn't forgotten this difficulty, I missed this game alot. Anyway, this is Ground Scaravich's stage and Commander Yanmark's.(In reverse order) In this particular run, I'll be going in armor order(which makes me fight one of the hardest bosses in the game in my next part), instead of weapon order.
Anyway, the formatting has changed between the two games. I discuss a bit of it in this video and alot in the next one, but I'll reiterate the changes:
1. Going from a Single stage per part format to two stages per part(To cut down on the number of parts)
2. Going from Intercommentary(please correct me on this) to Post-Commentary. The reasons why I did this is because I play better when I don't have to think about what I want to say, and I can adjust my sound to something that's a bit easier to hear.
Anyway, this is the first stage and one of the special portals in the game. As with X5, if you want to see the opening cutscenes, here is where you'll have to see it.
Also, I apologize for the sound distortion and the pause skips. I explain that in the second part as well, but Fraps wasn't buffering properly for me that day, and it was messing with my virtual sound card(long story) So every time you hear the music distort, and then skip ahead, I've actually paused the game, closed everything(fraps and my sound card) and then reopened everything.
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