Metal Gear Solid V: Ground Zeroes - Incompetent Guards?
Highlight from my first runthrough. Bit curious as to how aware guards are in this game after two close calls that would've normally made a guard's head turn in previous games. Then again perhaps it was by design due to the rain...Of course, it doesn't explain the encounter in the tunnel. Also somewhat saddened by how easy it is to gun people down when it comes to it. But then again this is normal, perhaps the AI will react more appropriately on that difficulty!
For those that have played the game what do you think of the new guard AI in this game?
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