Metal Slug (Arcade | Enhanced Version with Unused Content) 1CC No Death (Default Difficulty)
Metal Slug 1CC No Death Playthrough on Default Difficulty. This is an unofficial version (developed by Xiao Zhang Bing) that improves the original game and restores some unused content. Below is the list of improvements:
- Adds enemies' HP display
- Doubles enemies' HP
- Adds 2 enhanced versions of the SV-001 (Black and Bronze)
- Adds the capacity to switch weapons (D button + Up - max of 2 slots) and drop weapons (D button + Left)
- Add the capacity to use melee attack at any time (D button + Down)
- Increases the damage of the flame shot
- Increases Marco's pistol damage
- Increases Tarma's vehicle damage
- Tarma can dismantle and use the Vulcan from the Slug (Down + D button)
- Decreases invincibility time when you get out of the Slug
- Add Rocket Turret to the final boss battle
Played on HBMame 0.231.
No Autofire, no Savestates, no Cheats, Blood turned on
Mini Padder Input Display by Dinir: https://github.com/Dinir/mini-padder
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/badrrito
Time Stamps
0:00 Mission 1: Absolute Thick Forest
01:43 Boss: Tetsuyuki
02:32 Mission 2: A Wish For a Morning Glow
05:34 Boss: Hairbuster Riberts/General Morden
07:29 Mission 3: Iron Cavalrymen in Hell
11:06 Boss: Tani Oh
11:57 Mission 4: Death Valley
17:36 Boss: Shoe & Karn
18:26 Mission 5: The City Under Despotism
22:23 Boss: Iron Nokana
23:34 Mission 6: The Memorial Sea
30:13 Boss: Hi-Do/General Morden