Metro Last Light Redux running on the GPD Win
Re-recorded some Metro LL Redux gameplay on the GPD Win.
The game looks great on this handheld, even at the lowest settings and the resolution is custom 960x544 (PS Vita resolution)
Ignore the error message on gamestart, I was messing with setting the renderer to DX9 instead of DX11 but that didn't work.
Set the custom resolution in the user.cfg of the game:
r_res_hor 960
r_res_vert 544
Also, I've tried both the Original and Redux version and the Redux version runs smoother on the GPD Win.
So if you plan on getting this game, get Redux!
Sorry about the weird noises in the audio, I was using an audio expansion cord to hook the GPD Win up to my soundcard.
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