MGSV: Phantom Pain - Run Speed Comparison (Metal Gear Solid 5)

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Run speed comparison of various uniforms and vehicles in the game Metal Gear Solid V: The Phantom Pain. Video shows a timing of the run speed of Raiden, Cyborg Ninja, Snake (with Mobility +3), Athlete, D-Walker, and Jeep. Note that Athlete seems to resemble Snake with Mobility +3 in speed. The Cyborg Ninja and Raiden override any innate abilities of Athlete Skill or Snake, as they are faster but don't get any special speed boosts. The clock (stopwatch) starts when the measured target is over the center of the X in the pavement near the starting point. Similarly, the stopwatch stops at the X marking on the other end of the airport pavement. You can use this video as a guide on the average speed of characters that wear special suits like Raiden and Cyborg Ninja. The bottom left corner is regular walking by a Snake in full gold suit (including gold bionic arm). The main background (along with the stopwatch on bottom right corner) is a prone snake rolling to the same destination.
edepot's series of tips and secrets for the game MGS5: Phantom Pain and Metal Gear Solid V: The Definitive Experience on PlayStation 4.

edepot's MGSV:TPP Playlist: https://www.youtube.com/playlist?list=PLlka4OnncI_jLfrjzTz_vAmTKUzAS6UAD

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Tags:
Mobility
+3
Snake
MGS5
MGS 5
MGSV
MGS V
Phantom Pain
game
video game
stopwatch
timing
time
clock
distance
speed
PlayStation 4
PS4
comparison
compare
Definitive Experience



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There are 53,190,464 views in 259 videos for Metal Gear Solid V: The Phantom Pain. The game makes up over 1 day of published video on his channel, or 6.88% of the total watchable video for Metal Gear Solid V: The Phantom Pain on edepot's YouTube channel.