[MHST2] Support Monsters to Stall and Status
So today we're talking about defensive options. Tanky mons to stall, and status mons that can't do anything but help setup super huge combos. Both are pretty bad for optimal play in my opinion but I sure did have fun learning about PvE defensive options, totally different from PvP.
I went with popodrome and Kushala to test things out, but as you all know by now monsters are just stat blocks and you're free to use whatever monster you want.
Long story short, defensive options are bad in a monster hunter game, go figure? But it can be fun still.
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