Microgames Tutorials: How to Change Difficulty
Yo! Special thanks to Bella Carrafa for editing this smoothly and beautifully!
This tutorial is specific for a collab project called Tiny Beats, where people will be combining their microgames made in GameMaker 2! For people's microgames to be added, they must add an object titled obj_game to their project.
An optional-to-use variable exists in that obj_game; the difficulty variable! So, for people that want their game to increase in phases, this video exists to show them that! Hopefully this helps them out!
GUIDELINES: https://docs.google.com/document/u/2/d/1aBTw08hAlZuXh2zEFz0w0tiuEL4SugrZQwbVctVrLKM/edit
obj_game CODE: https://drive.google.com/open?id=1QSV8kSb7LupcvPIujsGgpzFe3s3FqKiz
Nedder Park Full Game: https://jamer-thegamer.itch.io/nedder-park
Ned Park Full Microgame + Code: https://drive.google.com/file/d/1nGX6Eld4rKLiUgzSh_Lakb7YaVQcUs69/view?usp=sharing
FONT USED IN TITLE CARD: The Oleaguid font was made by Arynoc: https://opengameart.org/content/oleaguid-font
I plan on remaking this video in a series on how to make a microgame compilation - but no promises I'll actually do that, haha!
Thanks for watching!