Midi Ripping, now with a G.U.I. | A GBA_Mus_Riper Followup

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A followup to Gba_mus_riper. As it turns out, Github user "CaptainSwag101" had made a GUI version of the music ripping tool. Now you got a less CMD commands to memorize, and more convenient menu tools to work with!

original GBA_Mus_Riper was made by Bregalad:
https://www.romhacking.net/utilities/881/

The G.U.I. of GBA_Mus_Riper was made by CaptainSwag101:
https://github.com/CaptainSwag101/gba-mus-ripper-gui/releases/tag/v0.1.1

GBE+ 1.6.7 (the program I acquired the lib files from) was made by Shonumi:
https://github.com/shonumi/gbe-plus/releases/tag/1.6

The only issue is that it's missing files, which I'll provide via this Google Drive Link:
https://drive.google.com/drive/folders/18EXTjJZSav30m9Up7MITsfQGs9lCGbya?usp=sharing

The files, individually:
\/ libgcc_s_dw2-1.dll \/
https://drive.google.com/file/d/1GeMoymFHYfZk7tQ-Tl2bfmYPTwkvsfWa/view?usp=drive_link
\/ libstdc++-6.dll \/
https://drive.google.com/file/d/1kdtgcz9U8nk-jVRz58RDQUocymQSitgc/view?usp=drive_link
\/ libwinpthread-1.dll \/
https://drive.google.com/file/d/1vSwlJceRhyKPoe-bx_x068nqV6SRuboG/view?usp=drive_link

Tutorial

0:00 Intro
0:18 GUI vs CMD explanation
0:52 GUI Download + Extraction
1:42 finding libgcc_s_dw2-1.dll
2:48 explaining error (0xc000007b) to Windows 10 users
3:49 finding libstdc++-6.dll and libwinpthread-1.dll

Demonstration

5:00 GBA Mus Ripper GUI
6:08 Importing our RIPS
6:33 Playback on Synthfont
7:58 Closing Out. Later!