Might & Magic Heroes VI - Hard - Danse Macabre 1 - The Fall of the House of Bull [4K 60 FPS]
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Might & Magic Heroes VI - Hard - Danse Macabre 1 - The Fall of the House of Bull [4K 60 FPS]
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● Abilities Learned (before the final fight):
• Might: Logistics, Pathfinding, Reinforcements I, Reinforcements II, Tactics I, Archery I, Archery II, Giant Slayer, Counterstrike I, Toughness I, Toughness II, Counterstrike II
• Magic: Regeneration, Life Drain, (Life Drain, Mass), Summon Earth Elemental, Time Stasis, Meditation
● Note:
• (*) My choice for the first 10 abilities are: Logistics, Pathfinding, Reinforcements I, Reinforcements II, Tactics I, Archery I, Archery II, Giant Slayer, Regeneration, and Life Drain
• Sorry if I disappoint you, but I decided to skip a bunch of fights against enemy heroes, especially the siege against Giovanni. Your early game army is too weak, and you have to rush against an AI that outgrows you. I wasn't interested in trying hard to fight manually and still not able to do better than quick combat anyway. It's not like I care about those menagerie creatures either
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• 00:00:00 : Thumbnail
• 00:00:36 : Mission Starts
• 00:04:08 : Learn first 10 abilities
• 00:16:56 : Neutral Town Siege
• 00:29:12 : Magic Menagerie Location
• 00:37:03 : Learn Counterstrike I
• 00:37:30 : Red Town Siege - Giovanni Fight
• 00:39:18 : Learn Life Drain, Mass
• 01:06:15 : Merchant Army Fight
• 01:22:58 : Neutral Fort Capture
• 01:25:48 : Temple of Heavens Location
• 01:26:33 : Learn Summon Earth Elemental, Time Stasis and Meditation, and Choosing Side
• 01:30:20 : Dragon Eye Pendant (1/2)
• 01:35:20 : Dragon Eye Pendant (2/2)
• 01:36:42 : Learn Toughness I
• 01:44:09 : Yellow Fort Siege
• 01:47:15 : Learn Toughness II
• 01:48:05 : Tomb Location
• 01:50:04 : Learn Counterstrike II
• 01:52:03 : Ovidio Final Fight
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Game: Might & Magic Heroes VI
Platform: PC
Developers/Publishers: Black Hole Entertainment, Limbic Entertainment, Virtuos, Blackhole
Video recorded on PC, using Bandicam 5.1.0.1822
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