[Mirror's Edge] Prologue: Tutorial & The Edge
No commentary playthrough of Mirror's Edge (2008) for PC on Easy difficulty.
• Tutorial
Before the game's storyline, Faith Connors had a bad fall, causing her to be out of the Runner's commission for a while. To get her used to the environment again, Mercury set up a training course for Faith, having Celeste Wilson as a guide. Celeste welcomes back the early recovered ("Didn't expect you back so soon.") Faith and demonstrates wall runs, pole balancing, ziplines, and all the basics of the movements. In the end, Cel teaches the basics of combat moves such as punching, kicking, disarming armed persons, and the proper usage of a firearm.
Merc radios both Runners and informs Celeste about a job from Drake, leading both runners to part ways. In the end, the player can go on ahead with the game, or stay and access the construction area.
• The Edge
The Edge is not really a part of the storyline of the game, though it shows when the authorities (specifically Pirandello Kruger) became more aggressive towards the Runners.
Faith's task was to meet up with Celeste Wilson and give her a Runner bag. Along the way, Faith sees two police vehicles on the ground. Just before she enters a building, a City Eye news helicopter spots Faith and alerts the CPF. Faith goes through the building's ventilation shaft but is spotted by officers (assumed to be City Protection Force officers) that then open fire as she attempts to escape. Jumping from building to building, Faith is faced with more officers on the way to Celeste's meeting point. Meeting up with her, Faith gives the bag to Celeste, who alerts Faith of a squad of heavily armed officers behind her. Over the radio, Mercury orders Faith to get off of the building by whatever means necessary. She is then forced to jump off the skyscraper she was on, and then manages to flee by grabbing onto the landing skid of the City Eye helicopter hovering above the edge of the building and then safely landing on another building. Mercury demands to know what Faith did to provoke the Blues to fire at her, to which she responds she did nothing. Saying he would try to get answers, Mercury then orders Faith to return back to Mercury's Hideout.
• Game Information
In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run. [Electronic Arts]
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