MISERY MIRE & VIRTREOUS! A Link to the Past Randomizer the Legend of Zelda Part 10 - DarkLightBros
Welcome and GET HYPED for our very for PART 10 of The Legend of Zelda A Link to the Past Randomizer with the DarkLightBros. In Part 10, we find more treasure, and finally beat Kholdstare and Arrghus. We also complete Misery Mire and beat Vitreous. Enjoy this randomized run of The Legend of Zelda, A Link to the Past Randomizer.
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The Legend of Zelda: A Link to the Past Randomizer Playlist:
https://www.youtube.com/playlist?list=PLFXI_6pKqaUZXlP7X6BcXaw9A90UJbhZN
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A Link to the Past uses the top-down perspective of The Legend of Zelda rather than the side-scrolling perspective of Zelda II: The Adventure of Link, using many mechanics and concepts from the original but also including many of its own new ones. For instance, although there are whole Heart Containers, which are usually obtained after defeating a boss, Link can also collect Pieces of Heart: when four of these pieces are found, a new Heart Container is formed. A Link to the Past also takes some concepts from The Adventure of Link, including the Magic Meter, which is used by several items, such as the Lamp. Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of an obtainable item. Link's sword attack was improved to slash sideways instead of merely thrusting forward; this gives his sword a broader range and makes combat easier. Link slashes his sword as the default attack in future games, although thrusting is also possible in the later 3D incarnations.
Several recurring items and techniques were introduced for the first time in A Link to the Past, such as the Hookshot and the Pegasus Boots as well as the Master Sword, a legendary sword that would become a focal point of many future games. Heart Containers that increase the player's maximum health (hit points) in the earlier two games are present, but many are split into "Pieces of Heart", four of which comprise one Heart Container. Most of them are well hidden, adding replay value to the game. All dungeons are multi-level, requiring Link to walk between floors and sometimes fall through holes to land in lower levels.
A Link to the Past is the first appearance of what would subsequently become a major Zelda trademark: the existence of two parallel worlds between which the player travels. The first, called the Light World, is the ordinary Hyrule where Link grew up with his uncle. The second is what was once the Sacred Realm, but became the Dark World when Ganon acquired the Triforce. The Dark World is a corrupted version of Hyrule; the water is a dark, unpleasant color, the grass is dead, skulls replace rocks, and trees have faces. People change forms in the Dark World based on their nature; without the Moon Pearl to prevent it, Link turns into a pink rabbit. Each location in the Light World corresponds to a similar location in the Dark World, usually with a similar geographical structure but an opposite nature (e.g. a desert in the Light World corresponds to a swamp in the Dark World).
Link can travel from the Dark World to the Light World at almost any outside location by using a Magic Mirror and back again from the same location using the portal left where he reappears in the Light World. There are also several hidden warp locations throughout the Light World. This enables a variety of puzzles that exploit slight differences between the Light and Dark Worlds.
Source:
http://zelda.wikia.com/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past
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