MiSTer FPGA N64 Core Updates! FIVE Games Promoted to Playable!
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Robert (or FPGAZumSpass) is doing with active development of the MiSTer FPGA N64 core, giving us 99% of a fully functioning Nintendo 64 on MiSTer FPGA. Let's talk about what happened, when N64 will his MiSTer FPGA Update_All, the videos I have planned for the future and generally just celebrate the progress made on a Nintendo 64 FPGA Core! MiSTer FPGA review time! and if you need a MiSTer FPGA setup guide I have those on the playlists too!
Note: this is the turbo core you already have from April
but he ISNT done with the Turbo core as there is a brand new MiSTer FPGA N64 core that expands on the Turbo functionality and brings it in line feature set wise with the stock N64 FPGA core! and that means we can promote four non-working MiSTer FPGA games to WORKING on the turbo core!
and now we have 480p on N64 with the newest test core from FPGAZumSpass...giving us 480p video output for Nintendo 64 on MiSTer FPGA! so its time for the first preview of MiSTer FPGA vs software emulation. The MiSTer FPGA N64 core and Ares Nintendo 64 emulator!
The MiSTer N64 FPGA core was just updated and now TLB on N64 in FPGA is complete! A huge milestone for the Nintendo 64 MiSTer FPGA core is here!
It's a huge day for MiSTer FPGA and N64 fans...because every single retail game ever released for the Nintendo 64 now boots on MiSTer FPGA! FPGA gaming is huge for retro gaming fans and today marks the 100% of MiSTer FPGA N64 games booting! Banjo Tooie came in...at least place!
This is in addition to the N64 FPGA cor, bringing Killer Instinct Gold, Mario Golf, Twisted Edge Snowboarding, Super Mario 64 and Turok 2 to MiSTer FPGA for the first time! (ok just ONE part of Super Mario 64)
and now Paper Mario, Castlevania 64, Castlevania: Legacy of Darkness, Bomberman 64, Mystical Ninja Starring Goemon and more!
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A ton more working games and SRAM functionality to get some new games working as well! Plus PAL support from a few days ago! and now more RDP code that brought an entirely new batch of games to the core working for the first time! and some different visual modes were added to RDP today! including dithering! Oh and vanilla The Legend of Zelda: Ocarina of Time now works on the N64 MiSTer FPGA core!
You can find the core on the MiSTer FPGA Discord under test builds. and you no longer need Unstable MiSTer main to run the core!
If you need a setup guide my previous Nintendo 64 MiSTer FPGA video has that so here you go: https://youtu.be/vBJUx7kCEmg
I asked, you answered...and I try to listen :) Of all the requests for new content on the channel one of the most frequently asked for videos is a series on the Terasic DE-10 Nano MiSTer FPGA hardware...so here it is! Retro gaming goodness.
On this episode of our MiSTer series we are going to be talking about the recent happenings in the MiSTer FPGA scene in regards to the potential of a Nintendo 64 core for MiSTer FPGA! Nobody saw it coming...and it was long considered an "impossible core" but perhaps Nintendo's first 3D console might be coming to MiSTer soon! Which would be amazing as there are a ton of great games for it and software emulation, while much improved, is still a bit hit or miss. Plus modding a N64 for HDMI out is expensive and VERY difficult!
But after the PS1 core on MiSTer (developed by Robert as well) and the PSX 2X core…nobody should doubt his talents!
and when it comes out just play Bomberman Hero, the N64 hidden gem of choice around this channel!
Questions? Comments? Just leave them below and I will do my best to answer each and every one of them!
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VGE
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