Modo 12.1 | Direct Modeling Enhancements

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Published on ● Video Link: https://www.youtube.com/watch?v=_PQVr2IYS8o



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Modo 12.1 brings significant improvements in editing and defining vertex normals. The Vertex Normal Toolkit has been updated to make it simpler but with more options for hardening or softening by specific component, by endpoint, by angle, by polygon boundary, UV boundary, and UV island boundary.

Find out more here: http://bit.ly/2K8CzUo







Tags:
Modo
Nuke
Foundry
Visionmongers
12.1
Katana
Animation
VFX