Monolith: RotP - All Mirror Bosses speedrun: 35:28.64 [Null, Normal, SD]

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Published on ● Video Link: https://www.youtube.com/watch?v=x8yHuillWlA



Monolith
Game:
Monolith (2017)
Duration: 35:38
2,828 views
62


This is a video of me speedrunning all* of the bosses available in the Mirror in the Hub.

For the purposes of this video, these were all done in the Normal difficulty (except Monolith, because it is exclusively a Hard Boss) either because it's faster (less phases) or it's easier (less bullets), and thankfully doing it this way does not skip any actual bosses. One could also do this in Hard Mode, but it'd be slower and riskier. (Also all three versions of Machine would still be locked to Normal difficulty.)

This was also done in Sudden Death mode, in which you deal 300% damage, in exchange for dying as soon as you take damage. While it is vastly riskier than the other two lethalities (Mild: 10 HP, 100% DMG / Intense: 5 HP, 150% DMG), it's also significantly faster, which means less attacks to dodge in the first place. Usually. And it's also just way faster, assuming you don't take any deaths that reset any splits.

Additionally, this was done with Null as the ship choice. This is considered the default character in Monolith, and I wanted to do this challenge with the base character. There are other characters that offer different benefits (Sword to clear bullets at close range, Chaos for a brief burst of weapon usage, AB with more bombs, but limited range), but I wanted to make a demonstration with a few gimmicks as possible.

The optimal speedrun would entail zero deaths through all 27 encounters, optimal menuing through all of them, getting good RNG for bosses such as Ringleader, Presence, Fish, etc., and making sure every single shot lands while landing the phase-ending shots as early as possible for shaving off deciseconds. By my calculations, base weapon at 300% damage equals 315 DPS. I haven't yet compiled a list of each boss' HP, but that may be coming sometime in the future.

*The Mirror does not allow you to fight Trespasser and Microcore (I consider them "side-bosses"), and for Warden, only the Tier 4 version is fought, since it includes all of the previous tiers. Thirteenth is still technically a boss fight, albeit merely the tutorial one. Also Damaged Machine and Original Machine are indeed separate boss fights, even if they share a lot of similarities.

If there's any questions you'd like to ask, I am eager to answer them. :)

The full list of 27 bosses beaten in this video with their timestamps is:
00:00 Guardian
00:16 Chamberlord
00:32 Ringleader
00:48 Grinder
01:03 Daemon
01:20 Presence
01:45 Behemoth
02:01 Charlie
02:19 Devourer
02:58 Ice Wyrm
03:19 Armor Tac
03:48 Fish
04:12 Firewall
04:35 Ordinator
04:56 Reactor
05:20 Nightmare
06:04 Special Offer
06:26 Renegade
06:53 Thirteenth
07:04 Overlord
08:03 Default Machine
10:00 Damaged Machine
11:32 Original Machine
12:35 Monolith
16:26 Database + Point Zero
20:36 Tier 4 Warden
22:46 ChaosGod + Prisoner







Tags:
monolith
relics of the past
team
d-13
shmup
roguelike
roguelite
boss rush
speedrun
null
normal
sudden death
sd
mirror



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