Monster Hunter Wilds | Gameplay Walkthrough Part 16 | PS5 Pro (No Commentary)
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Monster Hunter Wilds | Gameplay Walkthrough Part 16 | PS5 Pro (No Commentary)
Monster Hunter Wilds Playlist | https://bit.ly/4ifhMvj
Monster Hunter Wilds is an action role-playing video game developed and published by Capcom. A successor to Monster Hunter: World (2018), the game released for Windows, PlayStation 5 and Xbox Series X and Series S on February 28, 2025.
Similar to its predecessor, Wilds is an action role-playing video game played from a third-person perspective. In Wilds, players take the role of a custom Hunter character who travels to the "Forbidden Lands", an unpopulated landmass filled with monsters, in order to locate a missing expedition party. As with previous games in the series, the player's Hunter tracks and fights monsters, either capturing or slaying them, from which they gain rewards in the form of monster parts and other resources. Along with other resources collected in the game world, the player can then craft new armour, weapons, consumables, and other gear which allow them to fight more difficult monsters.
The game world features several biomes, each of which is a large open world for players to freely explore. In Wilds, players can seamlessly move between the larger world and their hunter village where they can cook food, replenish their supplies, and craft new gear. Quests can also be started whenever players locate their targets in the wilds. The game introduces a type of mount named Seikret which aids player exploration and directs them towards their current objective, and can also be ridden while in combat. The Seikret allows the player character to carry two distinct weapons while hunting monsters, though armour can only be changed in the village.
All 14 types of weapons from World return in Wilds, though new moves and actions were introduced. The Slinger also returns in Wilds with new features added, allowing players to grab items from afar and trigger environmental hazards. The game features a Focus mode enabling players to launch targeted attacks against specific body parts of a monster. Wounds on a monster can be further exploited to deal extra damage. Monsters in the game will interact with each other, with predators hunting prey and certain monsters exhibiting herd behaviors to better protect themselves. Weather and time of day also affect the behaviours of monsters, some of which appearing only when the weather condition favours them.
The game supports four-player cooperative multiplayer, though players who prefer to play solo can enlist the help of three support hunters controlled by artificial intelligence to aid them. As with World, a player can launch an SOS flare to bring either these live or computer-controlled allies to aid in the middle of a hunt. The game includes an option for players with arachnophobia by replacing models of spider-like creatures with amorphous blobs.
A group of explorer led by Fabius finds a young boy name Nata unconscious and injured in the wasteland. He claimed hailed from forbidden lands that was attacked by a monster called the White Wraith. Hearing about this, Fabius summon a recently promoted Hunter serves as Nata's guardian to escort him back to his home despite there's no information about them as well dealing with White Wraith that has been urban legend for several years. The hunter are joined with Gemma, a skilled blacksmith. Alma, a guild handler. Olivia, a veteran hunter. Erik, a botanist. Werner, another skilled blacksmith who Gemma admire. And recently Nata. Together, they will be traveling around the world to dealing monster threats and learning local's culture as well investigate about White Wraith as well Nata's homeland.
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