Ms Pac-man Maze Madness Review (Dreamcast)

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This is my review of the video game Ms Pac-man Maze Madness on the Sega Dreamcast.

It was developed by Mass Media Inc, published by Namco, and released on November 13th 2000.

Chomp your way through mystical worlds to rescue Professor Pac. Free the lost worlds of Pac-Land from the horrid witch Mesmeralda. Videogame's most famous and favourite heroine is back to save the day!

Over 180 mazes - Four magical worlds: Cleopatra, Pac Ping Harbour, Crystal Caves and Haunted Halloween.

Easy controls - Just like the original arcade, no buttons necessary so you can focus on the fun!

Collect the 4 Gems of Virtue: Truth, Generosity, Wisdom & Courage.

Gameplay:

The player must navigate a series of mazes with Ms. Pac-Man. Along the way, she encounters such obstacles as moving blocks, exploding boxes, and locked doors. To help her, there is 'Pac-Dot Radar' to locate missing dots the player will need before being allowed to reach the next section of a level. Placed about the maze are such devices as spring tiles (to jump over the walls of the maze, and sometimes on top of them); switches, keys, hearts to regain her health, and 'Power Pellets' used to allow Ms. Pac-Man to eat all the enemies in the area for a limited time.

As the player progresses, they must eat yellow dots scattered about each area, once they have eaten enough of these, a door will open, allowing them to reach a new section of that area. Each area has its own amount of dots, as well as snacks such as fruit and pretzels. If the player can get all of these, as well as reaching the exit of the areas, they are rewarded with a 'Gold Star'. Once an area is beaten, the player can also play it again for a Time Trial, 'Gold Star', and 'Gold Clock'. Earning enough stars will unlock various features such as 'Bonus Rounds' between some levels, and a 'Movie Player' to watch the game's animated scenes.

Each enemy and item that the player eats gives them more points, which can earn them additional lives, as well as allow them to unlock other features. After beating the two in-game bosses (the green 'Gobblin' and the final boss 'Mesmerelda'), the player receives the 'Witch's Key' which allows them to unlock various locations in the earlier areas. However, the game requires the player to beat the bosses twice in order to see the game's ending.

Multiplayer:

The multiplayer mode allows up to 4 people to play simultaneously (although a player can play solo, verse three computer-controlled characters).

There are three different multiplayer modes:

Dot Mania: Pac-Dots randomly spurt out of fountains and form lines around the paths on the maze. The first to eat 80 dots wins. If you are hit by a ghost you lose 10 of your held pac-dots and are returned to your starting corner.

Ghost Tag: All players play as ghosts. A Ms. Pac-Man icon will appear that allows you to turn into Ms. Pac-Man when you get it. Once you are Ms. Pac-Man eat Pac-Dots as fast as you can avoiding the other three ghosts. If you get touched by one of the three ghosts you are returned to your starting corner (though without losing any Pac-Dots) and the player who touched you becomes Ms. Pac-Man. As the ghost again go touch Ms. Pac-Man to change back. First to hold 50 Pac-Dots wins.

Da Bomb: A randomly chosen player will hold the bomb, which counts down from 30 seconds. Touch another player to give it to them. The person holding it when the timer expires dies and becomes a ghost, then being able to block the paths for other surviving players. The last one alive (as a Pac character, not as a ghost) wins.

The original arcade version of Ms. Pac-Man is freely playable as an option on the main menu, similar to how the original Pac-Man arcade game was freely available on the main menu of the 20th Anniversary Pac-Man World game. This was not included in the Game Boy Advance version.







Tags:
ms pac-man
pacman
maze madness
dreamcast
import
dc
review
rpkvids
sega
mass media inc
namco
2000
Professor Pac
retro remake



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